answer:I read an article rant the other day about how tabletop roleplay gamers should stop complaining about the price of game materials, because it’s the gamers’ responsibility to make the genre viable and freelance writers and artists have a hard time paying their bills. I thought it was the most ridiculous thing I’ve heard in a long time. If the person publishing the books doesn’t pay their writers, that’s not the end user’s fault, nor can the end user do a damned thing about it. That’s between the artist and their employer. Frankly, any game that requires a minimum investment of $150 in books just to play – per person – kind of deserves to fail. I get that publishing costs are high and all that, but the end user would be just as happy or more with a well-written game with no bells and whistles than a “throw everything at the wall and what sticks will go into the next edition” high-investment beta test full of expensive, irrelevant artwork on expensive glossy pages. So, in short, I totally agree with you.