Given below are three basic rules:
I. Squash and Stretch
II. Slow-in and Slow-out
III. To stage the action properly
These rules are applied in case of
(A) Rendering (B) Morphing
(C) Animation (D) All the above
I. Squash and Stretch
II. Slow-in and Slow-out
III. To stage the action properly
These rules are applied in case of
(A) Rendering (B) Morphing
(C) Animation (D) All the above