answer:1) Generally, Move and any other action are mutually exclusive unless specifically stated otherwise. 2) No. The best you can hope for is for a non-magical ranged attack to hit the wrong target. 3) Doesn’t matter. 4) I find that most people prefer brawlers, with “nukers” (offensive magicians) a close second. Healing is often ignored, as are non-combat skills except those dealing with burglary or assassination. As for what is best, that is really personal preference. I tend to favor a more rogue-like character, but that is because I am me. Then again, most of the games I play are class-less (Shadowrun and GURPS especially) rendering it a moot point. 5) What is it that you need help with? The ability to pretend you are someone else? The more mechanical aspects of RPGs? There are many things that are universal, such as needing a background story that fleshes out your character and explains how/why they are what they are. Is that the sort of stuff you need hep with?